When I finished MASS EFFECT, I noticed a bittersweet taste, because I realized how a good story and a luxurious setting were damaged by a game mechanics that were a bit repetitive and sometimes infumable, especially the reconnaissance missions with the vehicle. Mako… they were like a trip to the beach in the 600s of old, when there were no highways!
However, thanks to that magnificent story, accompanied by the charisma of the characters, it always made me have my sights set on MASS EFFECT 2, I assumed that as a beginning, the first of the saga, despite its defects, had many other virtues, which could lead to a great saga. Now that I have finished the second episode, I can assure you that my intuitions were well founded, indeed, I have no qualms in saying that we are facing one of the best RPGs of all time.
The story tells the continuation of the original ME, based on a roll in the purest Star Wars style, a multitude of interspace races with their discrepancies, but with a common enemy, the gatherers (geth). To have a complete game experience, I recommend that you watch the first episode and then this second part. Moreover, I think that this is how you will truly appreciate this saga, and above all, the leap in quality that the game has given as such between one chapter and another. In addition, there is an incentive in doing this, and that is that if you import the character from one chapter to another, in the second installment the characters and missions of the main plot will vary in one way or another depending on our actions and decisions of the Original ME.
Without further ado, I get fully into the pure analysis of the game ... to begin with, we find the typical editor to characterize and customize the appearance of our character. At this time we will have to choose the role that best suits our style of play, for example that of a soldier in which we are granted more skills in hand-to-hand combat and with weapons, or that of a sentry to have a combination between biotic (magic) and combat (use of weapons) powers
Once the choice of character is finished, the game presents us with a simply freaking intro, in which we are given a continuation at the end of the first episode, it is from this same point, without even having seen the game purely, when you remain trapped by it.
From here we find a game with a very handsome graphics engine, especially in the textures of characters and settings, these are simply from a movie! (Eye for me it is essential to deactivate the cinema function in the graphic options of the main menu, as this function is activated by default and puts a grain on the screen that I personally do not like the least). Although it is true, the technical section lacks details in the combat system, since the effects of shots and magic are not the best I have seen. The AI of the enemies and the members of the squad could also be improved (in the missions we always choose two companions among a few companions that we will enlist in different missions), sometimes their actions are not very logical, especially in combat situations, They rush to kill like crazy, hehe.
The game mechanics are the same as in the previous chapter, we have a galactic map in our ship in which to set the destination of it, we can explore a lot of galaxies with their respective planets, comets, satellites, drifting ships, etc ... which can be approached or analyzed to obtain resources, weapons, improvements, recruit new members for the platoon, ... To all this we add that, in certain important places, a series of secondary missions will be incorporated, unrelated to the plot main, that give more depth to the game, but without taking away our freedom to do whatever we want at all times.
Without a doubt, one of the things that the BIOWARE guys have given the most importance in this game is the interaction with the rest of the main characters in the game (the ship's crew and other characters known for their importance in the plot) , because it has taken an even greater weight than in the previous installment, being able to have from a romantic relationship with any of them, to cause someone to mutiny against you on the ship (Nomandy SR2). We can also earn the loyalty of any of the squad members that we recruit to make even more effort to achieve the objectives of each mission. I advise you not to neglect your attention with the crew and try to maintain order in your ship because if you cannot grow the dwarves and it will be brown, hehehe. Although it may seem like a joke to some, you can come to love or hate certain characters in the game, and that is where, in my opinion, lies the greatness of a game of this genre
In the sound section, the soundtrack is sublime, yes, at this point we find a great but, and that is that the voices are not dubbed into Spanish, which implies reading a lot of text on the screen, I don't know about you, but In a game so long and so big, with so much interaction with all kinds of races and characters, it is very tiring to have to read so much text. Hopefully in the future, we get a decent dubbing into our language, which I don't think will cost as much at these budget levels.
As for the duration of the game, I have spent it in about 65 -70 hours, spending absolutely all the missions and exploring every last chink of the universe. This time can be extended if we download all the DLC content that is in the bazaar, in this regard I would like to thank EA for making a good assortment of extras available to us for free, because nowadays video game companies charge us even the bullets we shoot in games.
Finally, and without the intention of gutting the main plot of the game, I think that the fight against the collectors will bring a queue for a while in the form of new installments of Mass Effect that, as long as they improve one to the previous one, welcome.
A very elaborate plot in a giant world taken care of in detail, you can make an encyclopedia of races, vehicles, planets, customs, ... All accompanied by a luxurious setting and graphics that in some moments take away your hiccups.
Could be improved ...
The dubbing, despite being very good, at this point we should demand a good dubbing into Spanish. The mechanics when it comes to exploring planets to get resources (platinum, palladium, iridium and element zero), since there are many planets that there are and it can be a bit tiresome, they should include something more ingenious in this aspect.
== CONCLUSION ==
If you are saturated with so much online multiplayer, and you feel like starting a good adventure, Mass Effect 2 is a safe bet. If anyone does not agree when he finishes it, let him go and play tag because he has no idea about video games ...